![]() ![]() Unfortunately this had the side effect of forcing all sponsors, including the two water-preferring sponsors, to default to an island landing for their first city. Thanks for the info, Seven05! Since I like having polar ice on a map I initially attempted the Regional Division Method. My map doesn't use the normal map options (no rainfall or temperature) so the top portion were "res" is defined may need to be changed to match what you already have. I added extra comments to explain some of the parts, let me know if you have any questions. ![]() tell the AI that we should treat this as a naval + offshore expansion map Start_plot_database:PlaceResourcesAndCityStates() Print("Placing Resources and City States.") Print("Normalizing start locations and assigning them to Players.") Start_plot_database:ChooseLocations(args) Print("Choosing start locations for civilizations.") Start_plot_database:GenerateRegions(args) IHeight = math.ceil(iH * 0.7), - This plus double the multiplier in iSouthY needs to equal 1.0 to center the boundry ISouthY = math.floor(iH * 0.15), - TODO: Use temperature setting Arguments required for this method: iWestX, iSouthY, iWidth, iHeight Rectangular: Civs start within a given rectangle defined by arguments passed in on the function call. ![]() Regional Division Method 4: Rectangular Print("Dividing the map in to Regions.") Local start_plot_database = AssignStartingPlots.Create() Local res = Map.GetCustomOption(1) - No random option needed ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |